Super Trucks Racing Cover Art for the Playstation 2

2002 video game

Super Trucks
Super Trucks.jpg
Programmer(s) Jester Interactive
Publisher(s)
  • Eu: Jester Interactive
  • NA: XS Games
Designer(s) Andy Cowe
Platform(s) PlayStation 2
Release
  • Eu: 28 June 2002
  • NA: 29 October 2003
Genre(s) Racing
Fashion(southward) Unmarried-player, multiplayer

Super Trucks (known in North America as Super Trucks Racing ) is a racing video game developed and published by Jester Interactive exclusively for PlayStation two. All drivers and sponsor information are based on the 2001 flavor of the Super Trucks racing series.

According to the European box fine art, the game compares itself to TOCA on steroids. Withal, the N American box fine art is considered to be a simplified version of the box art seen in Europe. All visual furnishings and reviews are absent in the Northward American release and the ESRB rating is shown instead of the ELSPA rating. The theme vocal used at the opening championship is "Issues" and is sung in a heavy metal-style by the band Feeder.[1] Virtually of the other songs in the game are considered to be techno music done to the melody of the souped up engines at more 122.0 miles per hour (196.iii km/h).[2] This makes the trucks slightly faster than their real-life counterparts who are restricted to a maximum speed limit of 100.0 miles per hour (160.9 km/h) for prophylactic reasons.

Gameplay [edit]

While the role player's truck has unlimited gasoline, the player must maintain the temperature of the truck'southward brakes past cooling them with water. An option in the card tin exist toggled so this task can either exist done manually or automatically past the game. Since in that location is a limited corporeality of h2o available to cool the brakes, fifty-fifty automated restriction cooling does not guarantee that the brakes will remain cool in longer races or do sessions.

These specialized trucks are xviii wheelers that are modified for racing on road courses; a large bulk of these courses are located in Europe[2] (including the Excursion Paul Armagnac in Nogaro, France). Formula Ane-like physics and turning boss the tracks.[ii] Darlington Raceway (referred to in-game as "Darlington Autodrome" for no credible reason) is considered to be i of the few North American courses in the game. However, it uses right as well as left turns similar a road form instead of the standard oval used for NASCAR racing. All the real-world drivers included in the game are European in origin.[two] Although the pit lane tin be seen while driving through the first/stop line, the entrance to the pit lane is blocked and pit stops are non permitted in whatever manner of the game.

All manufacturers which competed in the 2001 European Truck Racing Title are represented, apart from Mercedes-Benz, whose drivers announced in the game as part of an unlicensed "Moto LKW" racing team. This is due to Mercedes-Benz's and then-ongoing human relationship with game programmer Synetic GmbH, who produced Mercedes-Benz Truck Racing in 2000, and would later produce Mercedes-Benz World Racing in 2003.

Gameplay modes [edit]

Style name Clarification
Championship The thespian guides a chosen driver to progressively harder championships. Five major championships with different rules are used.[two] Harder championships are unlocked with title victories in the easier tournaments.
Single Race This mode consists of racing against either a friend or the computer for bragging rights on a grade. Tracks for racing in the unmarried race mode must be unlocked by winning its respective race on the championship mode. Otherwise, the player is stuck with 3 race tracks.
Arcade Mode The arcade mode comes with special arcade timing like to onetime-schoolhouse racing games like Pole Position.
Time Trial Fashion Time in this mode is recorded for up to 100 hours (roughly equivalent to 4.2 days) and an unlimited number of laps.
Last Homo Standing X drivers must race against each other until there is only one driver remaining. However, this must be unlocked earlier the choice tin can be selected.

Reception [edit]

The game received "average" reviews according to the review assemblage website Metacritic.[three] In Japan, where the game was ported and published by Success, also under the proper noun Super Trucks ( スーパートラックス , Sūpā Torakkusu ), on 18 December 2003, Famitsu gave information technology a score of 25 out of forty.[6]

References [edit]

  1. ^ Super Trucks Racing instruction manual - page xvi
  2. ^ a b c d due east f Navarro, Alex (20 Jan 2004). "Super Trucks Racing Review". GameSpot. CBS Interactive. Retrieved 29 May 2020.
  3. ^ a b "Super Trucks Racing for PlayStation 2 Reviews". Metacritic. CBS Interactive. Retrieved 29 May 2020.
  4. ^ "Super Trucks". Consoles + (in French). No. 126. July–August 2002. p. 138. Retrieved 29 May 2020.
  5. ^ Border staff (May 2002). "Super Trucks". Edge. No. 110. Future plc. p. 102. Retrieved 29 May 2020.
  6. ^ a b "スーパートラックス [PS2]". Famitsu (in Japanese). Enterbrain. Retrieved 29 May 2020.
  7. ^ "Super Trucks Racing". Game Informer. No. 128. GameStop. December 2003. p. 150.
  8. ^ "Review: Super Trucks". GamesMaster. Hereafter plc. 2002.
  9. ^ Lafferty, Michael (26 September 2003). "Super Trucks Racing Review". GameZone. Archived from the original on three April 2008. Retrieved 29 May 2020.
  10. ^ Sallee, Marker Ryan (31 October 2003). "Super Trucks Racing". IGN. Ziff Davis. Retrieved 29 May 2020.
  11. ^ Jihem (30 May 2002). "Exam: Super Trucks". Jeuxvideo.com (in French). Webedia. Retrieved 29 May 2020.
  12. ^ "Super Trucks Racing". Official U.S. PlayStation Magazine. No. 76. Ziff Davis. Jan 2004. p. 130.

External links [edit]

  • Super Trucks at MobyGames

hedleyannold.blogspot.com

Source: https://en.wikipedia.org/wiki/Super_Trucks

0 Response to "Super Trucks Racing Cover Art for the Playstation 2"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel